Final Fantasy XIII-2 (2012) cgi fmv cutscenes:'Three years after the events in FINAL FANTASY XIII, Lightning has gone missing, and Snow is nowhere to be found. In a rebuilding world, Serah notices that something is amiss. After a fortuitous encounter with a mysterious man named Noel, the two set off to find Lightning.' Link to Final Fantasy VIII Best Cutscenes (HQ remastered):Link to Final Fantasy IX Best Cutscenes (HQ remastered):Link to Final Fantasy X Best Cutscenes (HQ remastered):Extra tags: Gran Pulse, Valhalla, Cocoon, Serah Farron, Noel Kreiss, Oerba Dia Vanille, Oerba Yun Fang, Snow Villiers, Hope Estheim, Sazh Katzroy, Caius Ballad, Paddra Nsu-Yeul, Alyssa Zaidelle, Chocolina, Active Time Battle system, Command Synergy Battle system, Historia Crux, 'New World' by Charice, 'Yakusoku no Basho'.
By on. ( )Today, one of our editors found out a group of people working on revealing the secrets behind the Final Fantasy XIII game data.They have succeeded in finding many different things such as a playable version of the downloadable content that was never released in the game. Even cooler is the fact that the unfinished version of the area is available on the disc and the players can actually access it on PlayStation 3 and PC. As we shared the news on our personal accounts, many people joined us to help with cracking this project and now we have even more screenshots, videos and details about the DLC. Let’s look at the facts first:The Final Fantasy XIII team did plan to include the level called the “Seventh Ark” in the original game, which would have been a free battle area build around a quest. It would have been accessible from one of the portals in Orphan’s Cradle.
However, the team had to remove access to that area from the game for timing reasons. They then considered adding it again as a DLC, but they eventually cancelled all plans, citing technical issues in terms of overall quality of the contents. They also pointed to differences in online services between the PS3 and Xbox 360.
When the player enters to the Seventh Ark, they will see a cutscene where the party discusses about the events. The voice acting is in Japanese but the subtitles are available in English:Lightning: “Are we back in the Ark?”Snow: “Seems a little different from before, no?”Fang: “Then again, it’s probably not the same Ark”.Sazh: “What do you mean?”Vanille: “It’s like I said before.
They hid these things across Gran Pulse.”Hope: “And you think the plan is for Barthandelus to use them in this grand scheme of his?”Sazh: “Let loose the horrors locked inside, and watch Cocoon get destroyed from the bleachers.”Fang: “Either that, or he hasn’t given up on the idea of training us for doomsday.”Next they will see an area similar to the fifth ark we saw in the original game. The monster is still standing on the platform and another monster is frozen and lost its textures. However, it’s possible to interact with objects that start to spin when the player touches them. When playing the hacked save data, the game will likely freeze if the player touches the objects. However, after small tweaking, the “hackers” were able to trigger the cutscenes and enter to new areas. When entering to the last area, a battle against a fal’Cie named Nemesis is triggered. He is actually the same one as Adam who we saw in Final Fantasy XIII-2.
After the battle, the players will teleport away form the area. There was also Spanish information available about the Seventh ark and Nemesis.
Please, read them below. “Fal’Cie lord and master of the Seventh Arc. Its work consists of harassing the l’Cie in the middle of cruel tests and obligating them to surpass their own limits. Apparently it trains them to fight against someone, but it is not known who. Nemesis and its Arc already existed in the times before the construction of Cocoon.”“One of the military installations of which the legends of Gran Pulse speak. The Fifth Arc is clearly an arsenal ready to combat invaders; the Seventh, instead, has as its principal function to awaken the hidden power of the l’Cie.”Below, you can view a full video from the Seventh Ark.
It will show you all the game scenarios and events we talked before. It also shows us how unfinished the area still is. Storywise, Barthandelus was meant to train our heroes there and perhaps even stop them. The Seventh Ark was never meant to be downloadable content at the first place but the team had to remove access to that area from the game for timing reasons. The development team considered adding it again as a DLC, but they eventually cancelled all plans, citing technical issues in terms of overall quality of the contents, which is why the remnants were left to the game.Big thanks for for working hard on this little project.
Thanks for Crystamined for capturing screenshots and making additional Spanish translation work. Thanks to for capturing the video. One big hug for our editor Amicitias who originally found out this project.
Welcome!. Subreddit Archives. Upcoming Releases. New to Final Fantasy?.A subreddit for all things Final Fantasy!Please tag major spoilers. Remember that there may be people reading that are new to the franchise!!Spoiler goes here!
Contents Developmentasked Masashi Hamauzu to compose the soundtrack. The proposition was a surprise to Hamauzu, who was nevertheless eager to accept. The game's director, requested an orchestral and futuristic hybrid sound, but gave Hamauzu freedom to exercise his own style.
The main tools used in producing the soundtrack were Digital Performer, orchestral samples by East West, and some standard software synth by Native Instruments, although a lot of live instruments were used, along with vocals in the many background themes of different locations.Hamauzu's first compositions for Final Fantasy XIII were scores for the footage shown in events or game shows in 2006 and 2007 (notably '), and he didn't begin composing the full soundtrack until autumn 2008. The soundtrack was composed in a period of about one year. Parts of the soundtrack have been recorded with the Warsaw Philharmonic Orchestra, orchestrated by Yoshihisa Hirano. The session was recorded in a concert hall and Hamauzu listened to it from the balcony, saying afterward it was sad there was no audience, since it was so beautiful.The two worlds of Final Fantasy XIII, and, display contrasting musical styles. Hamauzu explains that Final Fantasy XIII was intended to be a long game, which in itself provided some challenges. He felt it was important for there to be variety to the sound design to maintain players' interests over a span of time, and that is why the themed motifs are reintroduced here and there as a kind of obbligato.The lyrics for ' and ' were revised for the English localization, even though the original recordings were already in English, due to the opinion of the English-language staff that the lyrics needed to sound more natural to native speakers.
Many of the vocals are performed by Mina Sakai, whom Hamauzu asked to perform some vocals for demo tracks and improvise some lyrics for them. Initially there weren't plans for several songs, but Hamauzu felt Mina's performance fit the game's atmosphere, which led to further recording.'
' and ' have English vocals, and while Mina and Hamauzu were preparing the demo track for ',' Mina also sang in English, but after receiving the final draft of the lyrics, she was so preoccupied with getting the pronunciation and intonation right that she lost track of the flow of the melody. The lyrics were dropped and the two employed a fictitious language to regain the feel of the previous songs. In the last part of 'Battle Results,' which plays upon the, one can hear Mina counting numbers in the Ainu language.was originally announced as the composer of the game's main theme, but later decided to give his main theme duties to Masashi Hamauzu after being hired to work on. Track list Disc one (49:27). ' Prelude to FINAL FANTASY XIII' ( FINAL FANTASY XIII プレリュード, FINAL FANTASY XIII Pureryūdo ) - 2:55Plays during the introduction movie. ' ( FINAL FANTASY XIII ~誓い~, Chikai ) - 1:33The theme. It can be considered the, as its tune is also featured in several other themes.
In, the track is present in the tracks 'Claire Farron,' 'Humanity's Tale,' and 'Credits Light Eternal'. ' The Thirteenth Day' ( 第13日, Daijūsannichi ) - 0:54Plays during the opening as the train heads for the. ' Defiers of Fate' ( 運命への反逆, Unmei e no Hangyaku, lit. Rebellion Against Fate) - 2:24Plays during the opening as assaults the Purge train. The longer version ('Defiers of Fate (Palamecia Assault Version)' on the soundtrack plus) plays as a background theme at the Engine Room, Starboard Weather Deck, and Bridge Access Zones of the.
' ( ブレイズエッジ, Bureizuejji, lit. Blaze Edge) - 3:14Boss battle theme. First plays when facing. It also plays as a background theme for Lightning and her party at the Rotary Shaft Zone of the Palamecia, and in various parts of the game, such as the bosses on and during the. ' The Hanging Edge' ( 封鎖区画ハングドエッジ, Fūsa Kukaku Hangudoejji, lit. Sealed Area Hanged Edge) - 3:26Background theme for the Hanging Edge. Also plays in the Nutriculture Complex in.
In Final Fantasy XIII-2, it returns as background music for the Hands Of Time anomalies. ' Those For the Purge' ( パージされる者たち, Pāji-sareru Mono Tachi, lit. The Purged) - 3:05Plays during the cutscene where calls for volunteers. ' The Warpath Home' ( 帰るための戦い, Kaeru Tame no Tatakai ) - 3:32Arrangement of 'Snow's Theme'. Plays during the cutscene where dies after saving Snow. It also plays as the field theme when Lightning and enter Palumpolum.
' The Pulse fal'Cie' ( 下界のファルシ, Parusu no Farushi ) - 1:13Plays during the FMV cutscene where the is transported to the Hanging Edge. 'Face It Later' ( 逃げてもいいの, Nigete mo Ī no, lit.
It's Okay to Run) - 0:55Plays during the FMV cutscene between and Hope after 'The Pulse Fal'Cie.' A reprise is heard shortly after Lightning and Hope leave Vanille and in the for, and after Vanille and Sazh observe a televised broadcast in. ' Snow's Theme' ( スノウのテーマ, Sunō no Tēma ) - 3:48Snow Villiers's leitmotif. Plays at the Hanging Edge while playing as Snow, and at the Agora in Palumpolum. In Final Fantasy XIII-2, it plays in the at 300 AF as Snow and are introduced to each other. 'The Vestige' ( 異跡, Iseki, lit.
Ruins) - 2:48Plays at the Pulse Vestige and Palisades. ' ( ラグナロク, Ragunaroku ) - 3:47Plays when transforms the party into. It also plays when the party tries to figure out their in, and later when they encounter disguised as Serah in. In Final Fantasy XIII-2, it plays as the background theme of the Chocobo Mystic's Chamber in.
' In the Sky That Night' ( あの日の空, Ano Hi no Sora ) - 1:24Arrangement of 'FINAL FANTASY XIII - The Promise'. Plays during flashbacks of the 11th day (with the exception of Hope's flashback). ' Promised Eternity' ( 永遠の誓い, Eien no Chikai ) - 2:24Plays during the cutscene where Snow proposes to Serah. It is also heard when Vanille encourages Hope to follow after Snow in the Pulse Vestige.
A brief reprise is heard when Lightning watches Hope sleep in the Vile Peaks. In Final Fantasy XIII-2, it plays during the cutscene in the at 5 AF where reveals she survived the Purge.
' (Short Version)' - 3:27Plays during Snow and Serah's scene near the fireworks in the Japanese version. ' Lake Bresha' ( ビルジ湖, Biruji-ko, lit. Bilge Lake) - 4:11Background theme for Lake Bresha. ' The Pulse L'Cie' ( 下界のルシたち, Parusu no Rushi-tachi ) - 1:37Plays in Lake Bresha when Lightning, Sazh, Hope, and Vanille see looking for Purge survivors. ' Eidolons' ( 召喚獣, Shōkanjū ) - 2:50Plays during the battles against the,. In Final Fantasy XIII-2, it plays in Serendipity when the slot machine is in Super Victory Mode.Disc two (55:50). ' ( 閃光, Senkō, lit.
Flash) - 2:55The main of Final Fantasy XIII. In Final Fantasy XIII-2, it plays in the Vile Peaks at 200 AF as the background theme and the battle theme of at 700 AF.
It is also in Serendipity when the slot machine is in Victory Mode and a number of the game's new music tracks feature the motif of 'Blinded By Light.' In Lightning Returns: Final Fantasy XIII, 'Blinded By Light' is used as the game's, as Lightning is the game's main character and sole player-controllable character. The battle themes ' and 'Savior of Souls' are both variations of 'Blinded By Light.' The theme is also present in the tracks 'Last Resort,' 'Song of the Savior,' 'Humanity's Tale' and 'Epilogue'.
The original theme can be heard in 's Altar of Atonement. ' Glory's Fanfare' ( 栄光のファンファーレ, Eikō no Fanfāre ) - 0:08The. ' Battle Results' ( バトルリザルト, Batoru Rizaruto ) - 1:15Plays after 'Glory's Fanfare'. ' A Brief Respite' ( つかのまの安息, Tsukanoma no Ansoku ) - 2:08Plays during the scenes where Vanille retrieves her weapon in the Pulse Vestige, and finds an in the Lake Bresha ruins.
Also plays in the cutscene where is fixed. ' Cavalry Theme' ( 騎兵隊のテーマ, Kiheitai no Tēma ) - 2:38Plays whenever appears, and during the introduction to the. ' Escape' ( 脱出, Dasshutsu ) - 1:59Plays before the end of Chapter 3. ' Crash Landing' ( 撃墜, Gekitsui, lit. Shooting Down) - 1:04Plays during the final cutscene of Chapter 3.
' Daddy's Got the Blues' ( アフロブルース, Afuro Burūsu, lit. Afro Blues) - 4:28Heard during the start of Chapter 4, when Sazh talks to Vanille after Hope leaves. Later, it plays when Sazh tells Vanille about Dajh in the Sunleth Waterscape. ' The Vile Peaks' ( 遺棄領域ヴァイルピークス, Iki Ryōiki Vairu Pīkusu, lit. Abandoned Land Vile Peaks) - 3:02Background theme of the Vile Peaks and the.
In Final Fantasy XIII-2, it plays as the background theme of the during cloudy weather. ' ( ライトニングのテーマ, Raitoningu no Tēma ) - 2:26Arrangement of 'Blinded By Light'.Lightning's leitmotif.
First heard during her assault on Snow in Lake Bresha, and later when she tells the others of her plan to destroy the, when Hope forms Operation Nora, when she reveals why she changed her name, and when Fang explains how l'Cie brands work in Palumpolum. In Final Fantasy XIII-2, it plays in the Vile Peaks during certain story events. ' Sazh's Theme' ( サッズのテーマ, Sazzu no Tēma ) - 3:25Sazh Katzroy's leitmotif. Plays during the Scrap Processing zone in the Vile Peaks. ' ( ドレッドノート大爆進!, Doreddonōto Daibakushin!, lit. Breaking Into the Dreadnought!) - 2:31Plays during the scenes when Hope interacts with a in the Vile Peaks and Juggernauts in the Mah'habara Subterra. Also plays as the background theme for.
In Final Fantasy XIII-2, it plays in at 4XX AF. ' ( ガプラ樹林, Gapura Jurin ) - 2:45Background theme for the upper areas of the. It is first heard upon reaching the ruins in Lake Bresha. In Final Fantasy XIII-2, it plays as the background theme of the Archylte Steppe during rainy weather. ' Tension in the Air' ( 緊迫, Kinpaku ) - 3:28Background theme for the lower areas of the Gapra Whitewood, and is the theme played in the Vallis Media before the fight with. ' Forever Fugitives' ( 果てなき疾走, Hatenaki Shissō, lit.
Endless Dash) - 1:50Heard during the FMV cutscene of Snow's flashback of Serah's capture by on the 12th day. ' ( サンレス水郷, Sanresu Suigō ) - 3:46Arrangement of 'FINAL FANTASY XIII - The Promise'.
One of the few location themes in the series to have distinct English lyrics. Background theme for the Sunleth Waterscape. Reappears in Final Fantasy XIII-2 alongside its new theme, first during the cutscene where Serah and Snow explain what theme parks are to Noel. ' Lost Hope' ( 見失った希望, Miushinatta Kibō ) - 2:58Plays during Sazh's flashback of the 5th day, when Lightning has her revelation in Palumpolum, and when reveals the truth about Vanille in Nautilus. ' To Hunt L'Cie' ( ルシ狩り作戦, Rushi-gari Sakusen ) - 2:40Background theme of the FMV at Palumpolum where Snow and Fang save Lightning and Hope from PSICOM.
' No Way to Live' ( 希望なき闘争, Kibōnaki Tōsō, lit. Hopeless Conflict) - 2:04Arrangement of 'Snow's Theme'. Plays when Snow frightens off a crowd of people in Palumpolum, and when they later return as an angry mob.
A sample message is2.16 naasato vidyate bhaavo naabhaavo vidyate sataHOf the unreal there is no being; the real has no nonexistence.Ashtavakra Gita: A highly recommended Advaitic text, recorded as a conversation between the sage Ashtavakra and his disciple King Janaka. Jagadguru adi shankaracharya full movie download.
Final Fantasy Xiii 2 Cgi Cutscene Download Google Play
In Final Fantasy XIII-2, it plays in the Bresha Ruins at 5 AF when Serah and Noel are arrested. ' Sustained by Hate' ( 恩讐の果て, Onshū no Hate, lit. The End of Love and Hate) - 2:38Arrangement of 'Hope's Theme'.
Plays during Hope's failed attempt on Snow's life in Palumpolum, when Snow apologizes for Nora's death, during Hope's speech at the end of the, and when he summons Alexander in the Vallis Media. Reprises of it play during the scenes where Hope tells Lightning about Nora in the Gapra Whitewood, and Lightning tells Hope to visit his dad in Palumpolum. In Final Fantasy XIII-2, it plays in Academia at 4XX AF, when Hope reflects on his past.
' The Pulse L'Cie' ( グラン-パルスのルシ, Guran-Parusu no Rushi, lit. Gran Pulse L'Cie) - 4:12Arrangement of 'Fang's Theme'.
Plays during Fang's flashback of the 5th day. ' ( セラのテーマ, Sera no Tēma ) - 1:30Arrangement of 'FINAL FANTASY XIII - The Promise'. Serah Farron's leitmotif. Plays during the flashback of Snow and Serah at the fireworks festival (localized versions). It also plays during Snow's flashback of the 7th day when Serah reveals her branding as a Pulse l'Cie, the cutscenes where Lightning apologizes to Snow in Hope's place, and the compiled flashbacks of the 11th day before the party leaves for Gran Pulse. The only character theme to have lyrics.Disc three (1:03:28).
' Can't Catch A Break' ( 父ちゃん奮闘だぁ!, Tō-chan Funtō dā!, lit. Daddy's Gonna Fight!) - 5:20Plays during the battle with and, and during the cutscene prior to fighting the. ' ( サイコム, Saikomu ) - 1:02Plays during the opening FMV cutscene in Palumpolum. In Final Fantasy XIII-2, it plays in the Vile Peaks during certain story events.
' ( ホープのテーマ, Hōpu no Tēma ) - 3:30Hope Estheim's leitmotif. Plays during his flashback of the 11th day, in the Vile Peaks when he explains his story to Sazh and Vanille, and in Palumpolum when his father, Bartholomew, accepts Snow's apology for his part in Nora's death.
' This is Your Home' ( おまえの家はここだ, Omae no Ie wa Koko da ) - 2:16Arrangement of 'Hope's Theme'. Background theme for the Estheim Residence in Palumpolum.
' Atonement' ( 償い, Tsugunai ) - 4:24Arrangement of 'Snow's Theme'. Plays during the cutscenes where Snow awakes after nearly being killed by Hope and carries him up a ladder in Palumpolum. Also heard at the Fifth Ark when Snow and Lightning talk about Serah, and later when Snow decides to honor Serah's wish to save Cocoon, and during the brief reunion with NORA in Eden. ' ( ヴァニラのテーマ, Vanira no Tēma ) - 3:00Oerba Dia Vanille's leitmotif. Plays during the cutscene where Vanille and Sazh prepare to rest in the Vile Peaks. Also plays upon entering the Sunleth Waterscape, during the cutscene in Palumpolum where Lightning and Hope promise to protect each other, after Hope tames his Eidolon, and when she talks with him in the Yaschas Massif about their 'promise' to see Gran Pulse together. ' The Final Stage' ( 刻限, Kokugen ) - 0:42Plays during the cutscenes where Snow unknowingly fuels Hope's rage by his ignorant comments, and where Vanille and Fang talk about the upon entering the.
Final Fantasy Xiii 2 Cgi Cutscene Download Google Drive
In Final Fantasy XIII-2, it plays in the when Noel and Serah argue about Snow. ' ( ポンパ・サンクタ, Ponpa Sankuta ) - 2:12Background theme for the FMV of the. ' ( 歓楽都市ノーチラス, Kanraku Toshi Nōchirasu, lit. Amusement City Nautilus) - 4:58Plays upon arriving in Nautilus. ' ( コクーンdeチョコボ~夢をみようよ~, Cokūn de Chokobo Yume o Miyō yo, lit. Cocoon de Chocobo Let's Have a Dream) - 2:57Plays at the Nautilus Park's area of, and during the first visit of the Font of Namva in the Archylte Steppe.
In Final Fantasy XIII-2, it plays in the Racing Reception of Serendipity. The song shares similarities with 'Let's Have a Dream', from the. ' Feast of Betrayal' ( 偽りの饗宴, Itsuwari no Kyōen ) - 3:17The battle theme for Nautilus.
Also plays as introduction to the Gran Pulse fal'Cie,. ' Eidolons on Parade' ( 夢の終わり, Yume no Owari, lit. The Dream Ends) - 3:36Plays during the cutscene where Sazh confronts Vanille outside the Fiendlord's Keep and appears. ' Test of the L'Cie' ( ルシの試練, Rushi no Shiren ) - 2:23Plays during the battles against,. Also plays in Edenhall and is when engaged in battles in. ' All the World Against Us' ( 世界の敵, Sekai no Teki, lit. The World's Enemy) - 1:16Plays during the FMV cutscene where Vanille is escorted by soldiers with Sazh in a coffin as Nabaat watches.
' ( ゲームオーバー, Gēmu Ōbā ) - 1:15Plays during the screen. It also plays when Sazh points his gun at Vanille again after defeating Brynhildr and in the area just before the entrance to Orphan's Cradle. ' ( 聖府代表ダイスリー, Seifu Daihyō Daisurī ) - 3:03Plays during the newscast featuring Dysley at the end of Chapter 3, the cutscene where Dysley (Barthandelus) tells the party to destroy Orphan on the Palamecia, and where he explains the in Eden. ' ( 宿命への抗い, Unmei e no Arai ) - 2:28Boss battle theme against. ' Separate Paths' ( ルシたちの想い, Rushi-tachi no Omoi, lit. Feelings of the l'Cie) - 2:42Plays during the cutscene where Lightning finds the Serah in Lake Bresha, and later during the flashback of her.
' Setting You Free' ( 継ぎゆく意志, Tsugiyuku Ishi, lit. Inherited Will) - 2:17Plays when Snow first meets Cid Raines on the Lindblum and when Raines tells about the. A brief reprise is heard in a cutscene when Cid has become the new after the party decides to return to Cocoon. Also plays during the conversation with Yaag Rosch in Eden. ' Desperate Struggle' ( 死闘, Shitō ) - 3:49Plays during the battles against in Vile Peaks, in the Fifth Ark, and bosses of Orphan's Cradle.
It is also a battle theme for most '. ' Mysteries Abound' ( 神秘, Shinpi ) - 2:41.
Comments are closed.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |